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Crysis
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Posted by Administrator
on Friday, 12 September 2008
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Crysis Warhead is the videogame equivalent of a summer action movie, and while it's more action-heavy than its highly acclaimed predecessor, it still retains its brains. Like Crysis, Warhead is a sandbox shooter that gives you large amounts of freedom as to how you approach each tactical situation. And there are plenty of tactical situations, because Warhead seems aimed at those who felt that Crysis was a bit too slow-paced and cerebral at times. But while it doesn't quite match the over-the-top insanity of a Call of Duty game, Warhead does prove that Crytek can deliver an intense action game.
Warhead is a companion game to Crysis, with a story that runs concurrently to that in the first game. An alien artifact has been discovered on a tropical island, and after the United States and North Korea race to seize it, an alien invasion erupts, flash freezing the island and putting the world at risk. The difference is in perspective; you now get to play as British Sergeant Michael Sykes, aka Psycho, the blowhard from the first game. Warhead takes place on "the other side of the island" that Crysis takes place on. If you played that game you already know the beginning and the end, so what matters here is the journey.
[Read More at IGN]
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Crysis
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Posted by Administrator
on Friday, 22 August 2008
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Crysis Warhead seeks to improve upon everything we loved about Crysis and add a few tricks of its own. Running on an optimized CryEngine 2.0, Warhead tells a story parallel to the one in the first game by following Psycho on his own adventure. We got our hands on a frozen tundra of a level that was entirely different from what we previously saw at Comic-Con.
The level kicked off with a deep freeze immobilizing Psycho's fellow soldiers and an imminent attack by enemy soldiers also wearing nanosuits. This initial confrontation prompted us to use a new grenade that sets off an orb of energy that disables any nanosuit technology in range. It reminded me of the power-drain item in Halo 3 in that it not only affects enemies but will also take away your own powers if you get too close.
[Via IGN]
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Crysis
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Posted by Scotty
on Thursday, 14 August 2008
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Electronic Arts and Crytek initiated a final countdown today on the launch of their upcoming PC first-person shooter Crysis Warhead. A stand-alone follow-up to last year's critically acclaimed Crysis, Warhead is set to launch in North America on September 16, preceded by a European release on September 12.
Crysis Warhead puts players into the nanosuit of Sergeant "Psycho" Sykes, who deployed to a different side of the island than the original game's protagonist. Psycho apparently arrived on the island better equipped, given that he will have access to an expanded array of customizable weapons and vehicles. New "Crysis Wars" multiplayer modes have also been added.
[Via GameSpot] |
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