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In This Hilarious Dystopian Future, Gang Wars Are Fought With Dance Dance Revolution [Video] PDF Print E-mail
Other Games
Posted by Administrator on Wednesday, 14 March 2012

Welcome to The FP, Bitch!

At least, I'm assuming that at some point someone in this movie will utter that line. As they do, you will be welcomed to The FP, a new and absolutely ridiculous movie from Drafthouse Films, which comes out tomorrow in theaters nationwide.

Above, you can watch the first ten minutes of the film. You should. You really should. How can I describe it?

Two bros from a gang called The 248 (This is an Oakland county area code. So I guess they're in Detroit?) meet up to take on some jive turkeys from the rival gang, the 245. But here's the twist—in this super edgy and really tough version of America, gangs don't fight with guns of knives, they fight with a video game called Beat Beat Revelation. Which is basically Dance Dance Revolution.

Yeah.

There's also some weird stuff going on with Civil War iconography? The evil 245ers wear confederate gear, and their champion's screen name invokes the n-word. Even though as far as I can see, everyone in the movie is either white or Asian… And the "FP" here stands for Frazier Park, which doesn't appear to be a neighborhood in Detroit… but why else would they use numbers like that for their gang names? Would there really be two all-white street gangs in Detroit? Clearly there is a complex backstory going on here.

I can't quite get my head around whether I love this because it's so ridiculous, dumb, and funny, or hate it because it's such a blatant attempt to be "culty." (I'm leaning towards love.) It's narrated by James Remar of The Warriors. One of the bad guys carries a huge silver boom-box on his shoulder. The reluctant hero has an eyepatch. (!!)

The vibe reminds me of the amazing Foot Clan hangout from the Teenage Mutant Ninja Turtles movie. The tryhard gangsta dialogue is particularly amazing: At one point, someone calls someone else a "Trippin'-ass lip-smackin' pancake munchin' mo-fucker." Before going into "battle," the 248 champion gives the following incredible speech:

Don't let this shit put your brain on flips, you gotta think of Beat Beat Revelation like it was the civil war! Four score and a couple years ago, ma and pa fought for some serious shit! Ya heard??

The challenge is up in this motherfucker, J-Tro! Now is the time! All these carpet-baggin, fut-buckin bitches from the 245, and us from the 248 - we gots to be ready for anything!

That's why we gots to get each others' backs! To the end, aiight?

What follows is a tense, action-packed game of... Dance Dance Revolution... which ends in them kicking it into Omega Gangsta Mode and then with the guy from the good 248 gang dying.

Yes! He is defeated so hard at DDR that he dies from it. And that is where things get bro-motional. Hands are thrown up to the heavens. The phrase "Nooooo!" is uttered.

Look, I don't know whether this thing is good or bad, honestly. My sensors have been overloaded by it. All I can say is that I very much want to have some friends over (or head out to the Roxie in SF), crack open a six pack, and watch the entire thing.

The FP is playing in select theaters nationwide (link is below) starting on March 16th, and viewers can also set up their own screenings through a website called tugg.

The FP—Now Playing [Official Site]

OP-ED: Diablo III Finally Dated, But Is Physical or Digital The Way To Go? PDF Print E-mail
Other Games
Posted by Administrator on Wednesday, 14 March 2012

Diablo III

We knew Diablo III couldn't be far off after Blizzard revealed it would ship the game without its PvP Arena mode. That feature will be delivered sometime after launch in order to avoid delaying the game yet again when the core content -- which is what most people are interested in above all else -- is nearly done. It's so close to being finished, in fact, that there are only two months left to wait: Blizzard has today announced a May 15 release date for Diablo III.

The wait for the game has been a long one, to put it mildly. Diablo II was released in mid-2000 and its lone expansion pack, Lord of Destruction, followed a year later. In the ensuing years a sequel was in development that looked a lot like its predecessor, but it ended up being canceled and Blizzard North was shut down. That resulted in the current decade-long wait for a Diablo sequel, though in the meantime numerous games like Torchlight and Titan Quest have tried to fill that void. And while it's remained highly anticipated even through this excruciating wait, Diablo III has been faced with a variety of controversies including its change in art direction, the always-online requirement, and the real-world money auction house.


Dungeon Defenders Updated PDF Print E-mail
Other Games
Posted by Administrator on Wednesday, 14 March 2012
7.20 Update Notes
Additions:
* Added Premium Content: Eternia Shards 2 Pack + Hero Outfits
* Cross-platform Steamplay with new Mac version!
* 5 new Achievements + Trophies
* Added a super-secret awesome reward for those who earn "Transcendent Challenge Champion" Achievement
* Level cap raised to 78, along with new Items and Item Quality Category

Modifications:
* Hardcore Mode is now accessible on all Challenges, and gives better reward items (on Campaign and Challenges) than non-Hardcore
* Added "Pro" Item Upgrade Mode, where you can simply click an item stat directly to immediately invest all needed funds and upgrade the item rapidly.
* Buffed Apprentice Exponential Damage Ramps on Lightning Tower and Magic Missile Tower by ~20%
* "Hardcore" mode now yields a 30% XP wave-completion earnings boost, regardless of difficulty setting
* Spike Blockade width increased by 15%
* Increased NM Crystal HP by 40%
* Harpoon Turrets now incorporate target leading into their aiming, making them much more effective against Wyverns and also fast-moving enemies
* Buffed Nightmare Damage Pets by 12%

Fixes:
* Clients can now see the Host's selected mission name of a mission they don't own
* Fixed issue where Traps would become weaker in various ways if you died in Hardcore mode and your player character disappeared. Also fixes Upgrade Detonation Count decreasing issue with Traps after the player was destroyed (where Upgrading could result in a Det Count decrease).
* Controller users can now press "Y" to export data to Local/Open mode
* You can now browse into and out-of Item Box/Player Shop folders properly with Gamepad control (though you can not create them with Gamepad control, yet)
* Editbox for specifying the Item Costs in the Player Shop now displays numerical commas
* Binding chat key to alphanumeric button no longer interferes with EditBox inputs
* Fixed issue where alphabetical keybinding for Chat would result in inability to use that key in edit boxes
* Nightmare Challenges now also give Insane Achievements
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